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Loot Drop Rates
Phangan Rivals — Multiplayer RPG
Last Updated: March 2026
How Loot Works
When you defeat a monster, each item in its loot table is rolled independently. The drop chance represents the probability of receiving that specific item. Gold (PC) rewards are always granted within the stated range. All loot is earned through gameplay only — no items can be purchased with real money.
Salad Beach (NPC Zone, Level 1-2)
🦀
Crab
Level 1 • HP 160| Item | Drop Chance |
|---|---|
| Small HP Potion | 10% |
Gold: 10-15 PC per kill
🐚
Poisonous Jellyfish
Level 2 • HP 200| Item | Drop Chance |
|---|---|
| Poison Sac | 12% |
Gold: 10-15 PC per kill
🦎
Small Monitor Lizard
Level 2 • HP 240| Item | Drop Chance |
|---|---|
| Small HP Potion | 15% |
Gold: 10-15 PC per kill
Chaos Jungle Dungeon (Level 3-5)
🦂
Centipede
Level 3 • HP 300| Item | Drop Chance |
|---|---|
| Small HP Potion | 30% |
Gold: 10-20 PC per kill
🐍
Snake
Level 4 • HP 450| Item | Drop Chance |
|---|---|
| Small HP Potion | 25% |
| Minor Heal Scroll | 15% |
Gold: 15-30 PC per kill
🦎
Monitor Lizard
Level 5 • HP 600| Item | Drop Chance |
|---|---|
| Medium HP Potion | 20% |
| Fireball Scroll | 10% |
Gold: 20-40 PC per kill
🦇
Bat
Level 3 • HP 250| Item | Drop Chance |
|---|---|
| Small HP Potion | 25% |
Gold: 8-15 PC per kill
🕷️
Spider
Level 4 • HP 400| Item | Drop Chance |
|---|---|
| Small HP Potion | 20% |
| Rage Potion | 8% |
Gold: 12-25 PC per kill
🦂
Scorpion
Level 5 • HP 550| Item | Drop Chance |
|---|---|
| Medium HP Potion | 15% |
| Minor Heal Scroll | 20% |
Gold: 18-35 PC per kill
Elite Monsters (Level 6+)
👮
Tourist Police
Level 6 • HP 850| Item | Drop Chance |
|---|---|
| Medium HP Potion | 25% |
| Heal Scroll | 10% |
| Lightning Scroll | 5% |
Gold: 30-50 PC per kill
🌴
Killer Palm
Level 7 • HP 1200| Item | Drop Chance |
|---|---|
| Large HP Potion | 15% |
| All Stats Potion | 5% |
| Fireball Scroll | 15% |
Gold: 40-70 PC per kill
General Notes
- Each item in a monster's loot table is rolled independently
- You can receive multiple items from a single kill (or none)
- Gold (PC) is always awarded within the stated range
- XP rewards equal approximately 10% of monster HP
- No items require real-money purchases; all loot is earned through gameplay
- Drop rates may be adjusted for game balance; this page will be updated accordingly